Let's Play With The World: Games, Art, Activism and other subversions @ IndieCade 2012
Hosted by Johannes Grenzfurthner/monochrom.
This panel invites five game designers who are also artists to discuss the boundary between art, games and activism. It is a standard reflex for people to think they are helpless in the face of mighty governments and corporate power. But in a media-based society, everything is controlled by a "cultural grammar of the public space": the habits and conventions of society, our ways of speaking and thinking, the images and stereotypes which give short-cuts to meaning in our lives. That means that the power wielded by big institutions is more like a fluid or a jelly than a solid brick wall, and we can play with it. So let us - as game designers, game players, artists, activists and other fellow nerds - leave our cozy peer-groups and comfy scenes behind, and talk about what we can do to play with the world.
Participants: Nathalie Pozzi, Zach Gage, Kaho Abe, Paolo Pedercini.
At IndieCade 2012 (October 6, 2012; 1:30 pm) in Culver City, LA.
KillScreen: "At Arse Elektronika, the world's biggest gaming and sex conference"
Sex games, (and games about sex, and sexual devices with gameplay elements, and so on), certainly have a ways to go before they become "mainstream" in any real way, if they ever do at all. Perhaps that's a large part of the appeal – attendi
ng Arse Elektronika – particularly the opening ceremony - felt like an introduction to gaming's most truly subversive and "underground" space, a sort of heady, sex-positive mirror universe to the goings on of say, PAX. These folks are innovating the medium – one dirty little demo at a time.
Link
monochrom's Massive Multiplayer Thumb-Wrestling @ IndieCade 2012
Let's try different MMTW network topologies and have a micro-tournament! Thumbs up!
Coach and game master: Johannes Grenzfurthner of monochrom.
At IndieCade 2012, Culver City. After dinner on October 5, 2012.
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