On Game Art, Circuit Bending and Speedrunning as Counter-Practice: 'Hard' and 'Soft' Nonexistence
By Seb Franklin.In The Exploit Alexander R. Galloway and Eugene Thacker speculate that "[f]uture avant-garde practices will be those of nonexistence." This extraordinary claim is a response to the current ubiquity of digital technology and its impact on cultural politics; if existence becomes a question of being classified informatically, the avoidance of this classification, or nonexistence, becomes of paramount importance. The discussion of nonexistence in The Exploit opens with a question, one that forms the basis of this essay: "how does one develop techniques and technologies to make oneself unaccountable for?" Directly following this question comes a specific, material example through which a crucial distinction between "unaccountable for" and "invisible" or "absent" is made -- the use of a laser pointer, aimed into a surveillance camera in order to 'blind' it. In this situation, the camera is not destroyed nor is the individual shining the laser actually hiding, or invisible; instead, they are simply not present on the particular screen or data set recorded by the camera in question. The same is true of the tricking of a server, causing it to record a routine event when one goes online. These kinds of tactics, "tactics of abandonment", are "positive technologies" for Galloway and Thacker. They are entirely distinct from absence, lack, invisibility and nonbeing because they are "full" or rather, because they "permeate." The practical consequences of Galloway and Thacker's formulation of nonexistence are clear: It's not a question of hiding, or living off the grid, but of living on the grid, in potentially full informatic view, but in a way that makes one's technical specification or classification impossible. Link
posted by johannes,
Saturday, June 13, 2009
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