info (english)
monochrom is an art-technology-philosophy group having its seat in Vienna and Zeta Draconis. monochrom is an unpeculiar mixture of proto-aesthetic fringe work, pop attitude, subcultural science, context hacking and political activism. Our mission is conducted everywhere, but first and foremost in culture-archeological digs into the seats (and pockets) of ideology and entertainment. monochrom has existed in this (and almost every other) form since 1993.
Gizmodo features monochrom’s Arse Elektronika @ #thenexthope
Check it out! The idea began over beers. Johannes Grenzfurthner (of monochrom) and friends wondered if the notion that porn drives technology really was true or urban myth. So, they decided, why not organize a public event and find out? Arse Elektronika, a conference about technology and sex, came screaming into the world. “It was … Read more
monochrom is launching HACKBUS community site at #thenexthope
We at monochrom are launching a community site for the evergrowing armada of hackbusses. We need a root movement of doing strange things with hardware which was not intended (aka “hacking”) because only when we use things in ways other than they were planned can something new arise. Hackbusses (or mobile hacklabs or hack vehicles) … Read more
Upcoming: monochrom at ‘The Next HOPE’ in NYC
monochrom presentations at 2600’s “The Next HOPE” Conference (July 16-18, 2010) in New York City. Check ’em out! Arse Elektronika: Sex, Tech, and the Future of Screw-It-Yourself We may not forget that mankind is a sexual and tool-using species. From the depiction of a vulva in a cave painting to the newest Internet porno, technology … Read more
Tomorrow: monochrom’s GOOGLE WARS #1: Montreal
A theatrical RPG improv extravaganza for Montréal The 90-minute performance will feature Johannes Grenzfurthner, member of the Austrian art collective monochrom, as the Game Master, and four Montréalers from the creative scene as improvisational players. Local illustrators will “live draw” the imaginary scenes and characters, in real time. In contrast to traditional Pen&Paper RPGs, the … Read more